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General Community / Technical Performance: diablo iv ps5 gold Beta's Optimization and Performance
« เมื่อ: 21/10/24, 09:56:50 »
The https://www.u4gm.com/diablo-4-runesl beta showcases the potential of next-gen gaming but also reveals some issues, particularly in terms of optimization and network performance.
Frame Rate Performance: On high-end setups, diablo 4 material performs smoothly, allowing players to experience the game’s stunning visuals with high frame rates. The detailed environments and lighting effects are particularly impressive, and the dynamic weather system adds realism to the world. However, some players reported frame drops on mid to low-end devices, especially during intense battles or in complex scenes. This issue is most noticeable when facing large groups of enemies or during boss fights, where frame rates can dip significantly.
Server Stability: Server issues were a common problem during the beta test. With the influx of players, the servers were often overwhelmed, leading to long queue times and occasional disconnects, especially during peak hours. Although these issues are typical for a beta test, server stability will be crucial for the official release. Players hope that Blizzard will address these problems to provide a more stable multiplayer experience.
Bug Fixes and Feedback: As expected in a beta, there were several bugs. For example, some players experienced issues with skill casting or quests failing to trigger. However, Blizzard has been proactive, releasing multiple patches to fix many of these bugs and gathering player feedback to adjust game balance. For instance, certain skills were deemed too powerful or too weak, and Blizzard is planning further tweaks for the official release.
Frame Rate Performance: On high-end setups, diablo 4 material performs smoothly, allowing players to experience the game’s stunning visuals with high frame rates. The detailed environments and lighting effects are particularly impressive, and the dynamic weather system adds realism to the world. However, some players reported frame drops on mid to low-end devices, especially during intense battles or in complex scenes. This issue is most noticeable when facing large groups of enemies or during boss fights, where frame rates can dip significantly.
Server Stability: Server issues were a common problem during the beta test. With the influx of players, the servers were often overwhelmed, leading to long queue times and occasional disconnects, especially during peak hours. Although these issues are typical for a beta test, server stability will be crucial for the official release. Players hope that Blizzard will address these problems to provide a more stable multiplayer experience.
Bug Fixes and Feedback: As expected in a beta, there were several bugs. For example, some players experienced issues with skill casting or quests failing to trigger. However, Blizzard has been proactive, releasing multiple patches to fix many of these bugs and gathering player feedback to adjust game balance. For instance, certain skills were deemed too powerful or too weak, and Blizzard is planning further tweaks for the official release.